remove graphic texture and "why this?"
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c3018a9251
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a37889886c
1 changed files with 17 additions and 16 deletions
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@ -517,8 +517,8 @@ uint32_t randomtexturedata[256*256];
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int main( int argc, char ** argv )
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{
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//Heightmap int x, y;
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double ThisTime;
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double LastFPSTime = OGGetAbsoluteTime();
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//why this? double ThisTime;
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//why this? double LastFPSTime = OGGetAbsoluteTime();
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Log( "Starting Up" );
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@ -571,7 +571,7 @@ int main( int argc, char ** argv )
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CNFGHandleInput();
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//SENSORSTURFF AccCheck();
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if( suspended ) { usleep(50000); continue; }
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if( suspended ) { usleep(1000000); continue; }
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//webview // RunCallbackOnUIThread( (void(*)(void*))WebViewRequestRenderToCanvas, &MyWebView );
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//webview // RunCallbackOnUIThread( CheckWebView, &MyWebView );
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@ -638,26 +638,27 @@ int main( int argc, char ** argv )
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//webview CNFGPenX = 0; CNFGPenY = 100;
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//webview // CNFGDrawText( fromJSBuffer, 6 );
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int x, y;
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for( y = 0; y < 256; y++ )
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for( x = 0; x < 256; x++ )
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randomtexturedata[x+y*256] = x | ((x*394543L+y*355+iframeno*3)<<8);
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CNFGBlitImage( randomtexturedata, 100, 600, 256, 256 );
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//graphic-random-texture int x, y;
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//graphic-random-texture for( y = 0; y < 256; y++ )
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//graphic-random-texture for( x = 0; x < 256; x++ )
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//graphic-random-texture randomtexturedata[x+y*256] = x | ((x*394543L+y*355+iframeno*3)<<8);
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//graphic-random-texture CNFGBlitImage( randomtexturedata, 100, 600, 256, 256 );
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//webview //WebViewNativeGetPixels( &MyWebView, webviewdata, 500, 500 );
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//webview //CNFGBlitImage( webviewdata, 500, 640, 500, 500 );
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frames++;
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//why this? frames++;
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//On Android, CNFGSwapBuffers must be called, and CNFGUpdateScreenWithBitmap does not have an implied framebuffer swap.
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CNFGSwapBuffers();
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ThisTime = OGGetAbsoluteTime();
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if( ThisTime > LastFPSTime + 1 )
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{
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printf( "FPS: %d\n", frames );
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frames = 0;
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LastFPSTime+=1;
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}
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// unclear if this would garanty a fram rate limiting?
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//why this? ThisTime = OGGetAbsoluteTime();
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//why this? if( ThisTime > LastFPSTime + 1 )
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//why this? {
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//why this? printf( "FPS: %d\n", frames );
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//why this? frames = 0;
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//why this? LastFPSTime+=1;
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//why this? }
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}
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