remove graphic texture and "why this?"

This commit is contained in:
Alexander Mahr 2025-03-01 11:14:22 +01:00
parent c3018a9251
commit a37889886c

View file

@ -517,8 +517,8 @@ uint32_t randomtexturedata[256*256];
int main( int argc, char ** argv )
{
//Heightmap int x, y;
double ThisTime;
double LastFPSTime = OGGetAbsoluteTime();
//why this? double ThisTime;
//why this? double LastFPSTime = OGGetAbsoluteTime();
Log( "Starting Up" );
@ -571,7 +571,7 @@ int main( int argc, char ** argv )
CNFGHandleInput();
//SENSORSTURFF AccCheck();
if( suspended ) { usleep(50000); continue; }
if( suspended ) { usleep(1000000); continue; }
//webview // RunCallbackOnUIThread( (void(*)(void*))WebViewRequestRenderToCanvas, &MyWebView );
//webview // RunCallbackOnUIThread( CheckWebView, &MyWebView );
@ -638,26 +638,27 @@ int main( int argc, char ** argv )
//webview CNFGPenX = 0; CNFGPenY = 100;
//webview // CNFGDrawText( fromJSBuffer, 6 );
int x, y;
for( y = 0; y < 256; y++ )
for( x = 0; x < 256; x++ )
randomtexturedata[x+y*256] = x | ((x*394543L+y*355+iframeno*3)<<8);
CNFGBlitImage( randomtexturedata, 100, 600, 256, 256 );
//graphic-random-texture int x, y;
//graphic-random-texture for( y = 0; y < 256; y++ )
//graphic-random-texture for( x = 0; x < 256; x++ )
//graphic-random-texture randomtexturedata[x+y*256] = x | ((x*394543L+y*355+iframeno*3)<<8);
//graphic-random-texture CNFGBlitImage( randomtexturedata, 100, 600, 256, 256 );
//webview //WebViewNativeGetPixels( &MyWebView, webviewdata, 500, 500 );
//webview //CNFGBlitImage( webviewdata, 500, 640, 500, 500 );
frames++;
//why this? frames++;
//On Android, CNFGSwapBuffers must be called, and CNFGUpdateScreenWithBitmap does not have an implied framebuffer swap.
CNFGSwapBuffers();
ThisTime = OGGetAbsoluteTime();
if( ThisTime > LastFPSTime + 1 )
{
printf( "FPS: %d\n", frames );
frames = 0;
LastFPSTime+=1;
}
// unclear if this would garanty a fram rate limiting?
//why this? ThisTime = OGGetAbsoluteTime();
//why this? if( ThisTime > LastFPSTime + 1 )
//why this? {
//why this? printf( "FPS: %d\n", frames );
//why this? frames = 0;
//why this? LastFPSTime+=1;
//why this? }
}